I’ve just spent the last few days burrowing away on this video. It was lots of fun to make, i’ll almost certainly do more. A few thoughts on difficulty and accessability following the release of Cuphead. Advertisements Continue reading E1: Accessability and Cuphead
Divinity: Original Sin 2 updates the classic CRPG formula properly. Unlike Pillars of Eternity which seemed like much more of a homage to a by-gone era, Larians latest entry into their long-running CRPG series uses classic CRPG tropes as a base and builds on it with new, fresh ideas. Character-based roleplaying is brought out of the rose-tinted memories of the 90’s and into the here and now with some great new modern twists on the formula. Divinity: Original Sin 2 distances itself from Obsidians recent crowdfunded efforts by making them look like nothing more than derivative in comparison, and that’s quite a feat considering how polished and intricately detailed the worlds of games like Tyranny and Pillars of Eternity are.