Death Stranding (PS4) Review

I don’t like giving up in games. But there’s a mighty test of my hardened patience in Death Stranding where giving up felt so easy. Half way up some snow-capped mountain with a nuclear bomb strapped to your back, where any slip, slide or bump can end your excursion instantly. It’s the kind of instant-failure states that make people run for the hills. But this is Death Stranding. A Hideo Kojima game. With Kojima, hardship and difficulty isn’t always so clear cut.

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The War Epilogue: Shagohad

The War Epilogue is a series focussing on the Metal Gear Solid Series, from 1, through to 4, in release date order. I’ll analyze where the series used to be, all the way up to where it went, and the themes that lay behind the games. Metal Gear Solid, much like it’s creator, is a […]

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