Skip to content

Digital Brain

A blog, by me.

  • Home
  • About
  • Contact
  • On Twitter
  • On Instagram

Digital Brain Is

A blog, by me.

Follow Digital Brain on WordPress.com

Follow me on Twitter

My Tweets

Search for posts

Posts by month

  • Apr 2021 (1)
  • Dec 2020 (1)
  • Aug 2020 (4)
  • Jul 2020 (2)
  • May 2020 (1)
  • Jan 2020 (1)
  • Oct 2019 (1)
  • Sep 2019 (1)
  • Jun 2019 (1)
  • May 2019 (2)
  • Mar 2019 (1)
  • Feb 2019 (1)
  • Jan 2019 (3)
  • Dec 2018 (2)
  • Nov 2018 (3)
  • Oct 2018 (2)
  • Aug 2018 (1)
  • Jul 2018 (1)
  • Jun 2018 (2)
  • May 2018 (1)
  • Apr 2018 (2)
  • Mar 2018 (1)
  • Feb 2018 (3)
  • Jan 2018 (4)
  • Dec 2017 (3)
  • Nov 2017 (3)
  • Oct 2017 (2)
  • Sep 2017 (2)
  • Aug 2017 (2)
  • Jul 2017 (3)
  • Mar 2017 (1)
  • Feb 2017 (1)
  • Jan 2017 (2)
  • Dec 2016 (3)
  • Nov 2016 (4)
  • Oct 2016 (9)
  • Sep 2016 (3)

Category: Opinion

Pewdiepie is a symptom of the internet’s Pandora’s box: social media

For as long as I can remember, over the course of fifteen years of online gaming one thing has been certain – encountering gamers online has always involved having to wear your thick skin and endure a potential barrage of misery. I can remember as far back as Counter-Strike 1.6 where it wasn’t uncommon to […]

Read More Pewdiepie is a symptom of the internet’s Pandora’s box: social media

Mainstream developers can and should learn from modders

I have a little story for you. Cast your mind back to the early 2000’s, back to Half Life, Unreal Tournament, to Quake 3 Arena. Aside from being great games, they drew the wide-eyed gaze of new and old modders alike. All of these games enjoyed a thriving, popular modding community and for all the […]

Read More Mainstream developers can and should learn from modders

Immersive Simulators: Our Greatest Gaming Asset is Cruelly Undervalued

This suit I’m wearing is an awkward fit. After peeling the suit jacket off the cold body of an FBI agent, I gingerley squeeze myself into it knowing full well it’s a size too small. In the next room is a notorious south American crime lord and he lives in luxurious americana; the leaves here […]

Read More Immersive Simulators: Our Greatest Gaming Asset is Cruelly Undervalued

Duke Revisited: How can we refresh an outdated image?

Perspective is a funny old thing. If you follow any modern discussion about the classic 90’s shooter Duke Nukem 3D, it almost always circulates around how out-of-date and embarrassingly sexist he seems now in in retrospect. Back in the 90’s trashy Howard Stern toilet humour was wildly popular – It gave rise to cultural icons […]

Read More Duke Revisited: How can we refresh an outdated image?

Shallow: Defining the future of innovation in games

In the late 90’s, id software’s incredible work on titles like Doom and Quake paved the way for greater graphical fidelity in PC gaming and with it brought a culture of competitive, incremental improvement with each title. With the genius of John Cormack at their helm (a man who to this day has an almost […]

Read More Shallow: Defining the future of innovation in games

Reclaiming “walking simulators”

​If I was going to characterize the comments section of any website on the internet in a picture, the work of Otto Dix seems to slot right into my minds eye. 

Read More Reclaiming “walking simulators”

Posts navigation

Newer posts
Create a free website or blog at WordPress.com.
Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy
  • Subscribe Subscribed
    • Digital Brain
    • Join 60 other subscribers.
    • Already have a WordPress.com account? Log in now.
    • Digital Brain
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar