I don’t like giving up in games. But there’s a mighty test of my hardened patience in Death Stranding where giving up felt so easy. Half way up some snow-capped mountain with a nuclear bomb strapped to your back, where any slip, slide or bump can end your excursion instantly. It’s the kind of instant-failure states that make people run for the hills. But this is Death Stranding. A Hideo Kojima game. With Kojima, hardship and difficulty isn’t always so clear cut.Read More Death Stranding (PS4) Review
It’s hard to recommend being a fan of Resident Evil. No franchise has been knocked around and mishandled as much as Capcom’s flagship zombie series. Having suffered a decade long identity crisis since the release of Resident Evil 5, Capcom has never been sure whether they’re making a survival horror game or an action movie. […]Read More Resident Evil 2 Remake Review
So, here we are then. My pals and I. Clutching an assortment of battered, cobbled together weaponry, leafing through the smashed remains of a West Virginian supermarket. It’s the middle of the night. We’re hunting for spare screws and aluminum to build our first generator – the last stop we need to get a working […]Read More Fallout 76 Beta Preview!
One day, all of this will be gone. When the great nuclear war of 2019 incinerates everything you love, when the wind passes over our scattered bones, when all the cars and stadiums and pubs and high-rise flats are nothing but skeletal ruins, planet earth might start to look awfully pretty again… after about a […]Read More A missed opportunity but a big heart: A review of Horizon Zero Dawn
Looking back to the release of No Mans Sky last year, it’s hard not to think of Hello Games’ much talked about space exploration epic as anything other than a burning wreckage on the side of the road. in reality it’s a story we should be more familiar with – A meteoric rise in interest, […]Read More No Mans Sky – worth playing?
As trite as it is to pick a favourite, I still do it anyway, despite how arbitrary it is. For a few years now, Dark Souls has occupied the top spot in my imaginary, pointless list of preferences. But prior to Dark Souls coming into my life, that spot was inhabited by another. Deus Ex. […]Read More Deus Ex Mankind Divided review
In the late 90’s, id software’s incredible work on titles like Doom and Quake paved the way for greater graphical fidelity in PC gaming and with it brought a culture of competitive, incremental improvement with each title. With the genius of John Cormack at their helm (a man who to this day has an almost […]Read More Shallow: Defining the future of innovation in games
Video games have an interesting media image, don’t they? It’s often hard to really know exactly what gaming wants to be and it’s not uncommon to find just as many examples of this wonderful artform being a puerile death spectacle for sugar addicts as it is a transformative and immersive platform for grown ups and […]Read More A short introduction to Digital Brain