In the early 2000’s, messenger apps such as ICQ, IRC, Yahoo Chat and MSN Messenger connected people in ways that were previously unthinkable. For a society limited to phone calls or, shudder, actual hand-written letters, messaging a stranger or a friend separated by miles of distance was absolutely revelatory. IRC especially was an acutely hidden […]Read More The reason why we need Net Neutrality – We can’t be trusted to rule ourselves.
PSX2017 has crawled by this year rather unceremoniously – a much more muted affair this year with some surprise new announcements but otherwise, it is resolutely par for the course. Some sequels announced, Reddit gets excited. Some remaster that perhaps 100 people will enjoy, Reddit celebrates the nostalgia. Some horrendously awkward on-stage segments with socially […]Read More Digital Brain in 2018 – Turning Puddles into Oceans.
Bloodborne – It’s a tale of a city driven mad by beast blood. A game where grotesque humans have become malformed beasts roaming around a burning city and where Hunters have hastily banded together to hunt the abominations into extinction. Yharnam is the setting for FromSoftware’s excellent Bloodborne from 2015 but recent developments in games […]Read More Bloodborne shows FromSoftwares incredible potential
One of the great things about the internet is the ability to read, listen and learn about long dead sub-cultures from the mists of time from the comfort of a couch or bed – the potential to broaden your horizon and to learn about the world that came before isn’t something to be sniffed at. […]Read More NOFX: The Hepatitis Bathtub… offers an alternative, sobering look at punk culture and band life.
This is not a defence of Louis CK. This does not excuse his actions. This is an article about how my own respect, my own love for another person’s work makes a fall from grace hurt so much more. It’s an article about how now, more than ever, the world needs heroes to step up […]Read More Louis CK and the Wounded Animal
After pouring 100 hours into the incredible CRPG beast Divinity: Original Sin 2, I regret not being able to finish the game. I was in love with the characters, and though the story was atypical fantasy fare it was incredibly well told and my handcrafted path through the narrative had lead me down 95 hours […]Read More How long is too long?
I’ve just spent the last few days burrowing away on this video. It was lots of fun to make, i’ll almost certainly do more. A few thoughts on difficulty and accessability following the release of Cuphead.Read More E1: Accessability and Cuphead
Divinity: Original Sin 2 updates the classic CRPG formula properly. Unlike Pillars of Eternity which seemed like much more of a homage to a by-gone era, Larians latest entry into their long-running CRPG series uses classic CRPG tropes as a base and builds on it with new, fresh ideas. Character-based roleplaying is brought out of […]Read More Divinity: Original Sin 2
For as long as I can remember, over the course of fifteen years of online gaming one thing has been certain – encountering gamers online has always involved having to wear your thick skin and endure a potential barrage of misery. I can remember as far back as Counter-Strike 1.6 where it wasn’t uncommon to […]Read More Pewdiepie is a symptom of the internet’s Pandora’s box: social media
Looking back to the release of No Mans Sky last year, it’s hard not to think of Hello Games’ much talked about space exploration epic as anything other than a burning wreckage on the side of the road. in reality it’s a story we should be more familiar with – A meteoric rise in interest, […]Read More No Mans Sky – worth playing?