Picture the scene: You’re hunkered down in a foxhole – a ramshackle affair, held up by dirt and logs. Americans line the fox hole, hunched over like rats in a cage. But their attentions turn to the skies – Aircraft on the horizon. The craft dip their noses towards your position and begin to strafe […]
Read More War is Hell: Steam communities are a cruel nightmare.
I’ve absconded from the PC.
Read More Ex PC Gamer Blues
Far Cry 5 arrives at quite in interesting flash point in US history. America is simultaneously a country that is as politically conscious as it’s ever been, but also just as violently unfair as it’s ever been. With the election of Trump at the end of 2016, his banal and damaging worldview has only emboldened […]
Read More Far Cry 5 is an explosive refresh on familiar ideas, but there’s a catch.
PSX2017 has crawled by this year rather unceremoniously – a much more muted affair this year with some surprise new announcements but otherwise, it is resolutely par for the course. Some sequels announced, Reddit gets excited. Some remaster that perhaps 100 people will enjoy, Reddit celebrates the nostalgia. Some horrendously awkward on-stage segments with socially […]
Read More Digital Brain in 2018 – Turning Puddles into Oceans.
Bus Stop Games is a new feature that explores and picks apart mobile games avaliable in either hand-held or mobile format and assesses how much fun they are on London’s most well known public transport system – the bus. Today, we’re looking at Downwell for the PS Vita. There’s often a bit of a trade-off […]
Read More Bus Stop Games: Downwell
Pathologic first caught my eye a few years ago when Rock Paper Shotgun called it “the best game you’ve never heard of.” They weren’t kidding, either. Pathologic is about as niche as it gets. I found this out first hand reviewing it for this very web site back in 2015 and I was blown away […]
Read More Disease, Isolation and Abstraction: Reimagining Death in ‘Pathologic’
I have a little story for you. Cast your mind back to the early 2000’s, back to Half Life, Unreal Tournament, to Quake 3 Arena. Aside from being great games, they drew the wide-eyed gaze of new and old modders alike. All of these games enjoyed a thriving, popular modding community and for all the […]
Read More Mainstream developers can and should learn from modders
This suit I’m wearing is an awkward fit. After peeling the suit jacket off the cold body of an FBI agent, I gingerley squeeze myself into it knowing full well it’s a size too small. In the next room is a notorious south American crime lord and he lives in luxurious americana; the leaves here […]
Read More Immersive Simulators: Our Greatest Gaming Asset is Cruelly Undervalued
Duke Nukem 3D is a game very dear to my heart. Cast your minds back to late 1998, where a younger, more foolish version of myself used to delight in sneaking out of the house to visit a nearby friend and play a naughty game with swearing and breasts in it. At the time, playing Duke Nukem […]
Read More Duke Nukem 3D World Tour PC Review
In the late 90’s, id software’s incredible work on titles like Doom and Quake paved the way for greater graphical fidelity in PC gaming and with it brought a culture of competitive, incremental improvement with each title. With the genius of John Cormack at their helm (a man who to this day has an almost […]
Read More Shallow: Defining the future of innovation in games